package com.ngame.core.conf.data 
{
    public class SceneMonsterConf extends com.ngame.core.conf.data.BaseConf
    {
        public function SceneMonsterConf(arg1:Object=null)
        {
            super();
            if (arg1) 
            {
                parse(arg1);
            }
            return;
        }

        public var sceneMonsterId:int;

        public var monsterId:int;

        public var sceneType:int;

        public var sceneId:int;

        public var worldLevel:int;

        public var camp:int;

        public var type:int;

        public var floor:int;

        public var monsSeq:int;

        public var point:int;

        public var name:String;

        public var style:int;

        public var showExt:String;

        public var reliveTime:int;

        public var monsterType:int;

        public var baseRewardInfo:String;

        public var taskRewardInfo:String;

        public var itemDropId:int;

        public var posArr:String;

        public var pos:String;

        public var num:int;

        public var skillData:String;
    }
}
